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| Brooke A. Knight John (Craig) Freeman Jo-Anne Green Helen Thorington |
Wednesday, April 27 6:30 p.m. Bill Bordy Theatre, 216 Tremont St. Free and open to the public. Click here to watch the talk » Julian Bleecker Julian Bleecker has been involved in technology design for over 15 years,
creating mobile, wireless, and networked-based applications across a diversity
of project idioms including entertainment, art-technology, brand marketing,
university research and development, interactive advertising and museum exhibition.
His expertise is technology implementation, innovation and concept development.
Bleecker is currently Visiting Assistant Professor at the University of Southern
California's Interactive Media Elizabeth Goodman's design, writing, and research focuses on critical thinking
and creative exploration at the intersections of new digital technologies,
social life and urban spaces. Her work has been shown at Paris' la Cite des
sciences et de l'industrie, as well as at a number of international conferences
such as CHI 2003, DIS 2004 and Ubicomp 2004. She is currently a visiting lecturer
at the San Francisco Art Institute. Her recent projects include: digital street
game-mobile gaming on street corners (with Michele Chang); Jabberwocky a familiar
stranger exploration--Comfort, and Play in Public Spaces (with Eric Paulos);
and the sensing beds- slow technology for beds (with Marion Misilim) Greyworld is a group of London-based artists who create urban work. Their work finds expression through the mediums of installation. Sculpture and multiples. Founded by Andrew Shoben in 1993, Greyworld does interactive urban art for "the people who buy cans of beans," not for the elite; and their installations involve the public as much as possible. Their most recent work, Bins and Benches, involves six or seven park benches installed at various locations in a park in Cambridge, England, and close by, the same number of bins positioned to collect rubbish. But this street furniture is very different. Each bench and bin is able to roam freely in the space, interacting with the other species that inhabit their world. "In many ways Greyworld represents the shape of things to come. The hybrid mix of artist, designer, urban planner and musician, producing works that create new spaces for play, fun and contemplation - making manifest things which previously might only have been allowed space in the far corners of our imaginations." (Clive Gilman) Andrew Shoben is a former lecturer at the Royal College of Art, and is a visiting
Professor to several Universities in the UK and the US. He is a Research Fellow
at Goldsmiths University. Since 1999, he has been aspecial advisor to the Arts
Council of England (LAB) and has recently been nominated for a NESTA fellowship.
Andrew regularly gives guest lectures around the world, including the Kitchen,
New York, The Design Indaba, Cape Town and GrafikEurope - Barcelona. This year
he will speak at conferences in Malaysia, Los Angeles and Shanghai. Teri Rueb's large-scale responsive spaces and location-aware installations explore issues of architecture and urbanism, landscape and the body, and sonic and acoustic space. Works include The Choreography of Everyday Movement (2001) in which she collaborated with dancers in reflecting on the ways in which political and technological control systems shape the built environment and influence our everyday movement through it. Rueb exhibits and lectures widely in international venues. She is Assistant Professor of Digital Media (Graduate department) at the Rhode Island School of Design (RISD). Anne Galloway (LISTEN TO HER KEYNOTE LECTURE "PLAYFUL MOBILITIES," February 26, 2005) Anne Galloway is completing her PhD in sociology and cultural studies of technology at Carleton University, Ottawa, Canada. Researching mobile technologies, public spaces and play, the working title of her dissertation is "Urban Mobile, At Play in the Wireless City". In addition to theoretical work on mobility and urbanism, her current research includes five case studies of ubiquitous computing design for urban environments, and Galloway has presented her findings at prominent international conferences and workshops in technology, design, and sociology. Her publications include articles for academic journals and online magazines, and she regularly writes at www.purselipsquarejaw.org and www.spaceandculture.org. Galloway also teaches undergraduate courses in urban cultures and the sociology of science and technology, where she and her students play as much as possible. |