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For on-line syllabus go to http://JohnCraigFreeman.net and follow
the Courses link.
Memory map by Eric
Thake PROFESSOR: John
(Craig) Freeman EMAIL: john_craig_freeman@emerson.edu PHONE: (617)
824-8862 OFFICE
HOURS: 180
Tremont Street, room 1111. Mondays,
Tuesdays and Wednesdays 11:00-11:50 a.m. or by appointment. CLASS
MEETS: Mondays
and Wednesdays: 12:00 - 1:45 p.m. at
180 Tremont Street, Room T 809, Digital Production Lab. PREREQUISITE: VM101
And VM120; Cannot Have Taken MA315; New Media, Interactive Media, and
Animation majors only until 4/15/08. DESCRIPTION: This
course is an introduction to the theory and practice of digital media
production. It stresses the conceptual, aesthetic, and technical concerns of
digital media, emphasizing creativity and familiarity with the material.
Areas include introductions to Web design and development, animation,
interactivity, graphics and imaging, as well as project management, interface
design, and user experience. Students produce creative works based on
instruction in the technical aspects of the material, completing the
production stages from concept development to design, prototyping, and
publishing. The
emphasis in the course is on the creation of meaningful works using the
materials. While there is instruction in the technical aspects of new media,
the major areas of concern are concept, content, critique, and aesthetic
decisions. OBJECTIVES: ¥
To enhance conceptual, aesthetic, and technical knowledge of digital media ¥
To understand historical, theoretical and critical issues in digital media ¥
To acquire digital production skills in the areas of digital imaging, web
design, and 2D animation, and apply them creatively to produce projects ¥
To complete the steps of digital media production from planning to completion
including: information analysis and design; site mapping and storyboarding;
visual design; production; testing; and publishing for the internet ¥
To further develop aesthetic and interactive sensibilities and improve
critique and discussion skills ¥
To understand audience and community interaction with online media, and
implement strategies to enhance the user experience. REQUIREMENTS: Over the
course of the semester, students will be required to: ¥
Attend every class meeting ¥
Come to class prepared to work ¥
Complete all required reading ¥
Complete required online software training ¥
Complete projects one and two ¥
Propose, develop, and produce an original final project ¥
Present final project during scheduled exam SOFTWARE
TRAINING: Students are required to complete the following software training
titles at Lynda.com.: Photoshop
CS3 One-on-One: The Essentials Photoshop
CS3 for the Web Essential Training Dreamweaver
CS3 Essential Training Flash
CS3 Professional Essential Training Flash
CS3 Professional Fundamentals Please
see the calendar below for the specific software training schedule. ¥
Brows to http://lynda.com/edu-media/studentlogin.asp.
¥
Enter Class Code: 942008C3747 ¥
Enter your Emerson College email address. ASSIGNMENTS: Presentation: Research and prepare a five minute presentation and be
prepared to lead a discussion of a digital media art project from http://rhizome.org/art/ or http://turbulence.org/. Presentations of
independent work or work from other organizations is acceptable, however,
students must make the case as to why the work should be considered art and
why it is significant. Project One, Memory Map: Using all technologies and techniques covered in class
and software training to create an interactive map of your most formative
memories and experiences. Home
Page: The project must include a home
page at http://newmedia.emerson.edu/~Your_Name/ with working
links to all other parts of your work. Blog: The blog is to be used for developing the
narrative aspects of your memory map. Entries must be short stories based on
specific memories. Avoid explaining the memory and the role it played in your
identity formation. Instead write of each incident in descriptive detail. The
blog is also to be used to develop your avatar, or online persona, be it
fiction or nonfiction. The banner image must be a self-portrait based on this
persona. The idea is to project this avatar out onto the Internet giving your
memory map a performative component. Image Map: You
must include multi-media, multi-dimensional interactive map made up of
drawings, images, video and audio. Project Two, Memory Map Upgrade: Update the memory map created in Project One to include
additional technologies and techniques covered in the interim. Final Project:
Create an original, portfolio ready digital media art project based on all of
the research, reading, lessons and software training to date. You will be
evaluated based on the projects originality and creative expressiveness. It
can be narrative or abstract but should be rich in interpretive possibility. ¥
All finished work must be accessible from your blog. ¥
Projects that do not conform to these specifications will result in a lower
grade. ¥
Late final projects will not be accepted. SUPPLIES: ¥
Mobile FireWire or Hi-Speed USB 2.0 removable hard drive. I recommend LaCie.
Minimum requirement is 40GB of storage space. 7200 (RPM) speed is preferable.
Thumb/flash drives are not recommended for this course. Options can be found
at: http://www.lacie.com/ ¥
CD-R or DVD-Rs as needed. GRADING: Attendance
and punctuality is required at all class meetings and will be reflected in
the final grade. According to College policy, unexcused absences beyond five
will result in a failing grade. Everyone must come to class prepared and
engaged and everyone must participate in discussions and critiques. Your undivided attention is required during all
discussions and critiques. No email, web browsing or other computer work will
be allowed during these times. Students are responsible for meeting
all project deadlines and completing all reading assignments. Late work will
suffer a drop in letter grade. No late work will be accepted after the final
meeting. I will meet with each student individually at mid-semester to
evaluate performance up to that point. The
final grade will be determined by: ¥
Project One: 10%. ¥
Project Two: 10%. ¥
Proposal: 10% ¥
Presentation: 10% ¥
Final project: 40% ¥
Participation in discussions and critiques: 10%. ¥
Attendance, punctuality and preparedness: 10%. An
Incomplete will only be issued if there are extenuating circumstances related
to illness or critical personal emergency and only after administrative
notice has been received. POLICIES: Students
should be aware of the College policies regarding creative and academic
dishonesty and the penalties for plagiarism and software piracy. While it is
accepted that there may be occasion for stylistic or historical inspiration,
influence and reference, the student will be asked to produce original work
from ones own study and investigation. If
you have a disability that warrants accommodations in this course, please
register with the Disability Service Coordinator at 216 Tremont Street, 5th
Floor, (617) 824-8415. |
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COURSE CALENDAR: Subject to
changes as necessary. WEEK
#1
Mon. 09/08/08 Introductions Syllabus Calendar Assignment: Get book and supplies, register for software training Software
Training: Photoshop Wed. 09/10/08 Course
Wiki Software
Training Presentation
Schedule New
Media Server Accounts Create
a Blog Memory
Map Discussion Assignment: Project One, Memory Map Reading: Map, Cognitive Map Software
Training: Photoshop WEEK
#2
Mon. 09/15/08 Lesson
02: Courses
Networked Server Color
Depth and Resolution Basic
HTML Reading: Avatar
, Memory Palace Software
Training: Photoshop Wed. 09/17/08 Lesson
03 Basic
HTML continued Open
Lab: Work on Project One Software
Training: Photoshop WEEK
#3
Mon. 09/22/08 Presentation Scanning Image
Map Reading: Electracy Viewing: Everything
is Miscellaneous, David Weinberger Software
Training: Dreamweaver Wed. 09/24/08 Presentation Video Software
Training: Dreamweaver WEEK
#4
Mon. 09/29/08 Presentation Open
Lab: Work on Project One Software
Training: Dreamweaver Web. 10/01/08 Presentation Open
Lab: Work on Project One Software
Training WEEK
#5
Mon. 10/06/08 Due: Project One Critique: Project One Assignment:
Project Two, Memory Map Upgrade Software
Training: Flash Wed. 10/08/08 Critique: Project One Software
Training: Flash WEEK
#6
Mon. 10/13/08 Columbus Day observed (no classes) Wed. 10/15/08 Presentation Lesson
06: 2D
Animation Reading: Fredrick
Jameson, Postmodernism Software
Training: Flash WEEK
#7
Mon. 10/20/08 Presentation Assignment:
Sign up for a Second Life Account and Complete Orientaton
Island Wed. 10/22/08 Mid-semester
Evaluations: Individual Meetings Open
Lab: Work on Project Proposals WEEK #8
Mon. 10/27/08 Lesson
07: Wed. 10/29/08 Open
Lab: Work on Project Two WEEK #9
Mon. 11/03/08 Presentation Due: Project Two Critique: Project Two Wed. 11/05/08 Presentation Critique: Project Two WEEK
#10
Mon. 11/10/08 Presentation Studio:
Work on final projects Wed. 11/12/08 Presentation Studio: Work on
final projects WEEK
#11
Mon. 11/17/08 Presentation Studio:
Work on final projects Wed. 11/19/08 Presentation Studio:
Work on final projects WEEK
#12
Mon. 11/24/08 Presentation Reading:
The
Video-Game Programmer Saving Our 21st-Century Souls Studio:
Work on final projects Wed. 11/26/07 Thanksgiving Vacation (no classes held) WEEK #13
Mon. 12/01/08 Presentation Reading:
Toward
Electracy: a conversation with Gregory Ulmer Studio:
Work on final projects Wed. 10/03/08 Presentation Studio:
Work on final projects WEEK
#14
Mon. 12/08/08 Presentation
Studio: Work on final projects Wed. 12/10/08 Studio: Work on final projects Due: All late work must be turned in or it will not count on
final grades FINAL
Monday, 12/15/08 12:00
p.m. – 1:45 p.m. Due: Final Projects |