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"Imaging Place," is a place-based, virtual reality art project. It takes the form of a user navigated, interactive computer program that combines panoramic photography, digital video, and three-dimensional technologies to investigate and document situations where the forces of globalization are impacting the lives of individuals in local communities. The goal of the project is to develop the technologies, the methodology and the content for truly immersive and navigable narrative, based in real places.

The project has been under development since 1997 and includes work from around the world including Taipei Taiwan, São Paulo Brazil, Kamloops BC Canada, Warsaw Poland, the U.S./Mexico Border, Fort Point MA, Lowell MA, the Miami River, Kaliningrad Russia, Haverhill MA, Niagara, New England, Appalachia, and Florida.

Although the method borrows freely from the traditions of documentary still photography and filmmaking, it departs from those traditions by using nonlinear narrative structures made possible by computer technologies and telecommunications networks.

The work, in its installation form, is projected up to nine by twelve feet in a darkened space with a pedestal and a mouse placed in the center of the installation enabling the audience to interact with it. Activated by the click of a mouse button, the interface leads the user from global satellite images to virtual reality scenes on the ground. Users can then navigate an immersive virtual space. Rather than the linear structure of traditional documentary cinema, "Imaging Place" allows stories to unfold through non-linear database navigation and multilayered spatial exploration. "Imaging Place" is therefore experienced as navigation and excavation, allowing the user to uncover many layers of history and meaning.

"Imaging Place" documents sites of cultural significance that for political, social, economic, or environmental reasons are contested, undergoing substantial changes, or are at risk of destruction. This includes historic sites as well as sites of living culture that are being displaced by globalization. The project also seeks to expand the notion of documentary by exploring how place is internalized, mapping place as a state of mind.

"Imaging Place" is designed to accommodate interdisciplinary collaboration conducted across institutions and over distances. It uses new technology to bring disparate bodies of knowledge together in a single hybrid form. The method attempts to bridge the gaps in understanding that exist between esoteric disciplines that have developed as a result of academic and industrial specialization. The technological tools are now available for bringing the work of experts and stories of local denizens together without sacrificing the depth and dimension of specialized knowledge and to connect the abstraction of highly specialized thinking with the visceral experiences of people on the ground. In addition to providing a form for the generation, dissemination and accumulation of interdisciplinary research and artistic production, "Imaging Place" is designed as a model strategy for collaboration.


Imaging Place Documentation.

You can view a non-interactive sample movie here.
I have assembled a set sill images or slides here.
You can read more about Imaging Place here.









Imaging Place in Second Life
Teleport Now

Since September of 2006 I have been implementing "Imaging Place" in Second Life










Much of the "Imaging Place" project was developed and produced in collaboration with Greg Ulmer and the Florida Research Ensemble in an attempt to create a method for Choragraphy.

This project is sponsored in part by the Institute for Liberal Arts and Interdisciplinary Studies and Emerson College.